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Triangle and diamond grid paper

A square grid is not the only way to tile a page. Turn the grid 45° and you get diamonds; build it from equilateral triangles and you get a mesh that tessellates in ways squares never can. Both open up pattern, lettering and design work that a plain grid makes awkward. This guide explains each and where it earns its place.

Beyond the square grid

Square grids are perfect for right angles and axis-aligned work, but a lot of design lives on the diagonal or the 60° slant. When your motif repeats along angled lines — a tessellation, an argyle sweater, a truss — forcing it onto squares fights the shape. Two grids match those jobs directly.

Triangle grid

A triangular grid fills the page with equilateral triangles, built from horizontal lines crossed by two sets of 60° diagonals. Because equilateral triangles tessellate cleanly and share the isometric angles, the grid is a natural for tessellations and geometric art, quilting and patchwork, tile and pattern design, and structural or truss sketches. It is also the close cousin of isometric paper: the same 60° framework underlies both, which is why 3D-style sketches sit comfortably on it. The triangle grid generator sets the triangle size and color.

Diamond grid

A diamond grid is simply an even square grid rotated 45°, so the page fills with upright diamonds instead of squares. That rotation makes the diagonals the dominant lines, which suits anything built on the diagonal: argyle and harlequin patterns, decorative and slanted lettering, quilting and textile layouts, and geometric art. Where a square grid would have you drawing diagonals across cells by eye, a diamond grid gives you the diagonals ready-ruled. The diamond grid generator sets the diamond size.

When diagonals beat squares

The choice comes down to which lines your work follows:

Printing pattern grids

Patterns only tile correctly if the grid keeps its exact angles and spacing, so print at 100% with fit-to-page off — see how to print at the exact size. For six-sided tiling rather than triangles, a hex grid is the related choice, covered in the guide to hex grid paper for maps and games.

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